A CASE OF DISTRUST
This is the development log for my first indie game, A Case of Distrust. I spent almost two and a half years creating it after leaving AAA.
It's releasing February 8th (yes, actually that soon!) for Mac and PC, and you can wishlist it now!
For more information, visit its website.
Who is this nerf herder?
My name is Ben Wander. I’ve worked professionally in games since 2009, at studios like BioWare and Visceral Games. In 2015, I left AAA to found The Wandering Ben. I create narrative adventures in settings less-explored by large studios, focusing on individuals rather than world-saving.
I also love traveling the world. Last year, I combined those two passions: wandering the globe while creating my own twist on interactive entertainment. And I blogged about it every week!
For the moment, I’m not wandering as much, instead focused on finishing the current game. But travel is palette-cleansing, inspirational, and a lot of fun, so expect more adventures to come!
Follow my development log, and I’ll keep you updated on exciting news.
I've had the opportunity to be on some amazing projects during my professional career
I left my traditional career behind to make something unique in the gaming space
Just some small personal projects
Small games made in a short amount of time. Some of these were for official events, others were just friends making something neat.
Not games, but small, related projects to improve my engineering skill-set. Can’t forget where we came from!
A collection of drawings and paintings, mostly digital, that I’m using to train my eye and my hand.