Month: July 2016

  • Vietnam (Conclusion)

    Vietnam (Conclusion)

    Summarizing a country in a blog post is impossible. You can’t know a place until you’ve been there — and you can’t understand it until you’ve stayed much longer than I have. But, after three months in Vietnam, my still ignorant opinion is that this country might be the most unique in Southeast Asia. In…

  • A Swinger of Birches

    A Swinger of Birches

    Lately, some folks have been asking for game updates. Sure, I write my devlog, but that’s tailored to a different, more technical audience. What about the old updates? How do I feel about what I’m doing? How does the broad schedule look? Where is this damned thing going?! I’m humbled by how many friends still read my scattered thoughts.…

  • Rust Needs Sleep Too

    Rust Needs Sleep Too

    Last week, I worked tirelessly to finish the player navigation of my game’s Map Screen. I wrote about the process, and why it was so unpredictably long, on my devlog, so let’s not rehash it here. But I’d like to use this post as a form of therapy — to dive into my mindset last week. Completely overtired, overworked,…

  • Work & Play

    Work & Play

    Hanoi is the best Vietnamese city for working away from home. Yes, Ho Chi Minh City had plenty of office space and empty cafes for a distraction-free environment. But it was too distraction-free. There was nothing to do, even after a day’s work. Add heavy traffic and gasoline fumes, and you’ve got the perfect city to catch up on Game of Thrones,…