Month: December 2017

  • Spit and Polish

    Spit and Polish

    It’s been a week since A Case of Distrust entered “Content Lock”. Like every milestone, that phrase has a different meaning to each developer. For me, it means my game is shippable. I’ve given it enough love to release tomorrow — and if it did, I’d be proud of it. Yes, it also means you’re close to playing it. (Excuse my massive exhale.) More on the…