Category: Technical

  • OpenGL Engine

    OpenGL Engine

    My first true dabble into OpenGL and shader programming, this basic engine supports texture and normal mapping, blinn-phong shading, and anti-aliasing. More interesting features include a skybox with moving and morphing clouds that glow when they’re close to the sun, a billboard sun that can be raised and lowered to simulate any times between sunset…

  • 2D XNA Game Editor

    2D XNA Game Editor

    This editor does a couple of neat things that XNA normally cannot do. First of all, it is a Windows Forms project, not an XNA project, because Windows Forms have so much built in functionality that XNA doesn’t have – from the basics, like an event listener for keys and mouse input, to more advanced…

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