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Making an Entrance  Part 4: Implementation

Making an Entrance
Part 4: Implementation

Unlike other elements of my introduction, the implementation doesn’t care about hooking players into the game, or layering future themes, or even[…]

Posted on 2017-04-052017-04-19 by Ben
Posted in devlog, Making an Entrance 3 Comments
Making an Entrance  Part 3: The Visuals

Making an Entrance
Part 3: The Visuals

Much like the other elements of the introduction, the visual style has to grab players. Sure, they’re coming to the game after[…]

Posted on 2017-03-222017-04-19 by Ben
Posted in devlog, Making an Entrance Leave a comment
Making an Entrance  Part 2: The Design

Making an Entrance
Part 2: The Design

Creating an intro sequence needs writing, design, art, and code. A few weeks ago I outlined the importance of setting mood, foreshadowing[…]

Posted on 2017-02-222017-04-19 by Ben
Posted in devlog, Making an Entrance 1 Comment
Making an Entrance  Part 1: The Writing

Making an Entrance
Part 1: The Writing

I enjoyed the Crafting the Map Screen feature because it gave a thorough look at making the game: a combination of art, design, and code required for[…]

Posted on 2017-01-262017-04-19 by Ben
Posted in devlog, Making an Entrance 2 Comments

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