Kingship

Another 48 hour jam by the IceFortress crew, Kingship is a two-player competitive strategy game, where each player controls a set of spaceships, vying destroy the other players’ ships.

Unfortunately, a combination of inexperience with the game engine, idealistic goals, and long-distance development caused this game to — well, not be a game. There is actually no method of destroying an opponent’s ships, so all players can do is guide their own ships through a 3D space.

That said, everybody learned a lot from this experience. I created all of the user-interface — from menu to HUD — which laid the foundation for my Unity UI knowledge and future work. I’m proud of what we were able to accomplish in just a weekend, even if it didn’t amount to anything fun this time around.

Want to try it out yourself? Here’s a link to the GitHub page of the source.

Created by Benjamin Cassell, Filip Krynicki, Tyler Szepesi, Alex Szlavik, and myself


 


Posted

in

by

Tags:

holiganbet
betpark
betpark
betpark
betpark
betpark
betpark
betpark
betpark
holiganbet
holiganbet
holiganbet
bettilt
betpark
klasbahis
klasbahis
holiganbet
imajbet
holiganbet
betpark
betpark
betpark
betpark
betpark
bettilt
betpark
casinolevant
betpark
betpark
betpark
betpark
betpark
betpark
betpark
betyap
betpark
betpark
betyap
betpark
betpark
sahabet
sahabet
sahabet
sahabet
grandpashabet
grandpashabet
grandpashabet
grandpashabet
betpark
betpark
betpark
betpark
betpark
betpuan
betpuan
sahabet
sahabet
matbet
matbet
betpuan
betpuan
matbet
matbet
sahabet
sahabet
betgaranti güncel giriş
grandpashabet
bettilt
bettilt
betpark
betwoon
betwoon
sahabet
sahabet
betwoon
betwoon
sahabet
sahabet giriş
grandpashabet
grandpashabet
marsbahis
marsbahis
maxwin
maxwin
marsbahis
marsbahis
imajbet
imajbet
grandpashabet
grandpashabet
bettilt
betpark
betpark
betpark
betpark
bettilt
sahabet
sahabet