SkyCrane

A 48-hour marathon, this game was made by four friends and myself on a rather random weekend. Designed by all five of us, it is a four-player class-based cooperative wave-survival game, played from a top-down perspective. The twist is that the characters can pass a ball of energy between them, that grows more massive the longer the chain of subsequent catches; if this ball passes through enemies, it kills them instantly, hence the game encourages clever teamwork and positioning to defeat the harder waves.

Trailer by Filip Krynicki

I worked exclusively on the art side of this project, drawing the four main character classes and the level background image. We decided on a theme of cowboy meets fantasy, so all the classes – and hence the art style – were western homages to the original Final Fantasy.

Want to try it out yourself? Here’s a link to the GitHub page of the source. Note, Visual Studio with XNA is required to make it work — no Mac or Linux support.

Created by myself, Benjamin Cassell, Filip Krynicki, Tyler Szepesi, and Alex Szlavik

 


Posted

in

by

Tags:

kolaybet giriş
betgaranti
bettilt
betgaranti
Kolaybet
bettilt
Kolaybet Giriş
Kolaybet
Kolaybet
Kolaybet Giriş
Kolaybet
Hititbet Giriş
betgaranti
hititbet giriş
hititbet giriş
betorder
kolaybet
betnano güncel giriş
betnano güncel giriş
betnano güncel giriş
betnano güncel giriş
matbet
matbet
matbet
matbet
betnano
betnano
sahabet
norabahis
Tuzla İpek Kirpik
tuzla cilt bakım merkezi
Tuzla Lenf Drenaj
holiganbet
holiganbet
holiganbet
supertotobet
kolaybet
bettilt
grandpashabet
grandpashabet
betpark
betgaranti
betgaranti
betpark
holiganbet
hititbet güncel giriş
hititbet mobil giriş
hititbet yeni giriş
bettilt