The Wandering Ben
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OpenGL Engine

OpenGL Engine

My first true dabble into OpenGL and shader programming, this basic engine supports texture and normal mapping, blinn-phong shading, and[…]

Posted on 2015-08-182015-08-18 by Ben
Posted in Technical Leave a comment
2D XNA Game Editor

2D XNA Game Editor

This editor does a couple of neat things that XNA normally cannot do. First of all, it is a Windows[…]

Posted on 2015-08-172015-08-18 by Ben
Posted in Technical Leave a comment

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